First Numbers
Four early number activities — no score, no timer, and a wrong tap costs nothing.
Which has more?
How to use it
Four activities in one place, chosen in Setup. Every one of them is two big choices, or a tray to fill — nothing is timed, nothing is scored, and a wrong tap just wobbles and waits. The tile is never taken away and there is no buzzer.
- Which has more? — two groups of the same thing, drawn the same size and lined up so they can be matched one to one. Start on very different, move to close together when they are ready. Setup can ask for fewer instead.
- Same or different? — two pictures, and only ever one thing changes between them, so a child can say what is different rather than just spot it.
- What comes next? — a repeating pattern with the next one missing. Easy is a simple two-colour pattern; harder mixes in longer repeats.
- Make me this many — the only one that turns the question round. Instead of asking how many, it asks for that many to be made. Counting a set and producing one are different skills, and the second is usually the gap.
- Fullscreen fills the whiteboard — press Esc to come back. N gives the next question.